Elden Ring's Shadow of the Erdtree DLC will feature multiple decisions, but has no definitive ending

Elden Ring DLC weapons
(Image credit: FromSoftware)

Elden Ring's Shadow of the Erdtree DLC apparently has no definitive ending, and won't impact the plot of the main game.

Elden Ring game director and FromSoftware studio head Hidetaka Miyazaki was recently interviewed by Chinese outlet Campfire Camp, and was asked about whether Shadow of the Erdtree has multiple endings. Miyazaki firstly reveals that the DLC doesn't have a definitive ending, unlike the conclusion of a full-fledged game like Elden Ring.

FromSoftware DLCs have a habit of this. Once the player has 'completed' a DLC expansion like Bloodborne's The Old Hunters, or Dark Souls' Artorias of the Abyss, they simply go back to playing the base game, rather than arriving at an extensive list of credits like you would with the main game itself.

However, Miyazaki does say that in terms of story pathways, Shadow of the Erdtree has multiple choices the player can make throughout. It sounds like, from these comments, although Shadow of the Erdtree won't have a 'traditional' ending as such, it will have a conclusion for its story, and could feature multiple branching narrative pathways.

Elsewhere in the same interview, Miyazaki reveals Shadow of the Erdtree will be Elden Ring's only DLC, but he doesn't rule out an entire sequel to the RPG eventually being made at some point in the future. Miyazaki points to FromSoftware's development attitudes in this, believing that the studio often leaves the door open to further entries. 

The Elden Ring DLC launches next month on June 21 across PC, PlayStation, and Xbox platforms.

This is all after Bandai Namco said Elden Ring was the start of a game "beyond the franchise itself," although we're yet to see an Elden Ring anime materialize. 

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.